| Learning Mode |
Passive classroom theory & lecture |
Active, conversational voice role-play |
| Practice Environment |
Public peer role-play (high friction/awkwardness) |
Private, judgment-free AI buyer simulation |
| Feedback Frequency |
One-time event feedback |
Instant, per-session scoring & telemetry |
| Behavior Retention (30-Day) |
13% retained (87% skill decay) |
80%+ retained through deliberate weekly repetition |